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i try to implement the solution of Robin Betts "bubbles": How I could replicate this bumpy texture?

but no "bubbles" appear....can anybody help me, what am i doing wrong?

here is my blend file:

https://www.dropbox.com/s/onp7jim8bvi3491/bubbles_on_surface_with_nodes.blend?dl=0

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    $\begingroup$ Hello :). Keep in mind you need to enable Displacement in material settings, and it only works in Cycles. Options > Displacement > Displacement. $\endgroup$ Commented Nov 11, 2020 at 8:39
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    $\begingroup$ thank you! works now $\endgroup$
    – Chris
    Commented Nov 11, 2020 at 9:04
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    $\begingroup$ Thanks to @Jachym, answer now updated.. sorry it wasn't clearer in the original. $\endgroup$
    – Robin Betts
    Commented Nov 11, 2020 at 11:26
  • $\begingroup$ No problem - i am just a total beginner🙈 $\endgroup$
    – Chris
    Commented Nov 11, 2020 at 11:30

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