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enter image description here

I want to replicate wood of knife to my object. On my first try I had no problems with front and rear, but had with above and under. Then I switched some normals and tried, now when I paint over it just paint with some dark brown color. I think I connected everything as I should but since there is problem, probably something isn't right or I messed with normals. Thanks!

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    $\begingroup$ I've answered a very similar question to this before. Check out my answer to this question and see if it helps:blender.stackexchange.com/questions/200366/missing-texture/… $\endgroup$
    – ETHAN DAY
    Nov 6 '20 at 14:35
  • $\begingroup$ I tried that, also with shaders and normals but every time something is messed up. Is there some way to clear everything and put to texture painting to default and start again? I think I messed up something and it would be simplier if I start again? Thanks! $\endgroup$
    – Radoon
    Nov 6 '20 at 14:57
  • $\begingroup$ yes, you could delete your NozPaint image and create a new one. That should reset most things $\endgroup$
    – ETHAN DAY
    Nov 6 '20 at 15:04
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When looking at your settings from the screenshot you showed me, I noticed that the color on your color picker was set really dark. That is probably the reason why it is coming out as this dark brown color. If you set the color picker all the way up to white, it should paint onto the mesh in it's full vibrancy. enter image description here

hope this helped! If you encounter further problems, let me know : )

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  • $\begingroup$ It is! Wow, so much problems and fixed just with that. And I thought it was default.. anyway, now it works, thank you! $\endgroup$
    – Radoon
    Nov 6 '20 at 15:05
  • $\begingroup$ lol, no problem! : ) happy to help! $\endgroup$
    – ETHAN DAY
    Nov 6 '20 at 15:06

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