I have rigged arms in a scene and I have a ragdoll. and I want to animate the hand so it can slap the ragdoll around. but when I keyframe the hand to go to where the ragdoll is standing the ragdoll thinks the arm is always where its keyframed and not that it moves from one place to where the ragdoll is standing. I've searched in all Blender forums but I did not see anyone with the same issue I'm having.

  • $\begingroup$ try giving the hand an active rigidbody, and then check the "animated" box in the rigidbody settings $\endgroup$ – ETHAN DAY Nov 5 '20 at 16:47
  • $\begingroup$ i already have these settings on and it still bugs out $\endgroup$ – Salsa Nov 5 '20 at 16:50
  • $\begingroup$ could you share your file? $\endgroup$ – ETHAN DAY Nov 5 '20 at 16:51
  • $\begingroup$ you can use this link: blend-exchange.giantcowfilms.com $\endgroup$ – ETHAN DAY Nov 5 '20 at 16:52
  • $\begingroup$ blend-exchange.giantcowfilms.com/b/Ds84mXVK $\endgroup$ – Salsa Nov 5 '20 at 16:55

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