Stack Exchange Network
Stack Exchange network consists of 181 Q&A communities including
Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.
Visit Stack Exchange
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this community
Anybody can ask a question
The best answers are voted up and rise to the top
2 years, 6 months ago
This question already has answers here:
2 years ago.
I've tried rendering an image using the Cycles render engine. here is the output:(everything looks good)
I tried rendering the same image, but using Radeon ProRender engine. This is how it looks at samples 28/128(not ready yet, it looks fine):
And this is the output.. I don't understand why I get a grey image. Did I miss something ?
Here are my blender preferences
I have also installed this from their official website //// i do not know what other settings so show here
My .blend file is this
Nov 3, 2020 at 15:29
157 1 1 silver badge 6 6 bronze badges
Your Render Layer is not connected to the composite node.
You need to go to Compositing, here you need to connect the render layer image to the composite node
Nov 3, 2020 at 16:20
5,389 1 1 gold badge 12 12 silver badges 28 28 bronze badges
In your Compositing tab, the Render Layers node is not connected to the Composite node.
There used to be a Denoise node in between them, but I think that got disconnected when you switched to the AMD Radeon Pro Renderer.
I think you should directly connect the Render Layers node to the Composite node, because the Denoise node only works for Cycles (someone correct me if I'm wrong):
Nov 3, 2020 at 16:42
192 1 1 silver badge 10 10 bronze badges
By clicking “Accept all cookies”, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our
Accept all cookies
Necessary cookies only