0
$\begingroup$

I'm new to baking maps in general, so I'm sorry if this is a dumb question.

I'm making some drumsticks, and I wanted them to appear used and "beat up", so I sculpted a lot of details into them. I'm trying to bake the highpoly into the lowpoly, but every time I try, the map has these vertical tears in it, and the map doesn't look good.

enter image description here

Am I adding too much detail? From what I understand, you have select your highpoly mesh first, then select the lowpoly - and as long as they're both in the same location in 3d space, you can bake it without issue. Is my understanding correct?

I'm new to sculpting as well, so I have no idea if how I sculpted it was good or bad. Can anyone point me in the right direction?

Cheers!

My .blend file is here. It was too large to upload normally, which makes me feel like I'm doing something wrong already, haha.

EDIT:

Here's a screenshot of my normal map (I had to zoom in a little to show the artifacting)

enter image description here

$\endgroup$

1 Answer 1

1
$\begingroup$

Your object is very small in your scene, so with an Extrusion of 0.5 it will miss the bake, bring back this value to 0, give a Ray Distance of 0.0001 and it will work.

enter image description here

$\endgroup$
5
  • $\begingroup$ Is the Extrusion setting in the Bake options? $\endgroup$
    – n0ah
    Commented Nov 3, 2020 at 10:22
  • $\begingroup$ Actually, I just tried it with the Ray Distance set to 0.0001, and it baked, but my normal map is quite sheared/torn vertically.. I'll update my main post and show you my normal map. $\endgroup$
    – n0ah
    Commented Nov 3, 2020 at 10:31
  • $\begingroup$ I can't say why it doesn't work, it works fine for me :(( $\endgroup$
    – moonboots
    Commented Nov 3, 2020 at 11:29
  • $\begingroup$ Do you think you can screenshot what the normal map looks like for you? $\endgroup$
    – n0ah
    Commented Nov 3, 2020 at 11:32
  • $\begingroup$ See my edit, I've recreated a 1024 x 1024 picture to make it quicker $\endgroup$
    – moonboots
    Commented Nov 3, 2020 at 11:43

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .