I have here a set of two curves with a bevel object that I have made to have limited clipping issues, but the problem comes about when I want to array the two curves, If I try to array them the bevel object does not carry through effectively to the new arrayed curves, and if I convert to mesh and turn the mesh into a curve to bevel the twist of the sections does not carry over either. Anyone know a fix to this problem?
So always try to spot the repetitive pattern, which seems to be this one:
Recreate it, create a plane, cut it, bevel, cut again:
Move the faces on the Y axis, duplicate and rotate 180°:
Subdivide and clean a bit:
Array on the X and on the Z axis:
Give it a Simple Deform modifier/Bend mode:
Rework the mesh:
Give it a Solidify modifier, a Bevel modifier, a Subdivision Surface modifier, scale on the Z axis, apply the modifiers you want, merge the vertices, etc...