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How do I make a landscape as shown below?

enter image description here

This is something which I am getting using ANT landscape tool and TXA_ant but it nothing close to what I need,enter image description here

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  • $\begingroup$ You could start here : youtube.com/watch?v=df2f_mcZhkE&ab_channel=cgDroid OR youtube.com/… ? $\endgroup$
    – Emir
    Commented Oct 29, 2020 at 4:52
  • $\begingroup$ Hello :). Looks rather easy. What have you tried so far and where exactly are you stuck? Do you need any part to be animated? $\endgroup$ Commented Oct 29, 2020 at 6:24
  • $\begingroup$ Hello. What have you tried so far and which difficulties have you encountered? $\endgroup$
    – lemon
    Commented Oct 29, 2020 at 6:54
  • $\begingroup$ I just needed a static model with transparent water.I am using ANT Landscape tool but I am left unguided and taking lot of time since I am a beginner to blender. $\endgroup$ Commented Oct 29, 2020 at 6:57

1 Answer 1

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You could create 2 objects, one for the ground:

enter image description here

Select some random vertices and move them up:

enter image description here

Extrude the whole plane down:

enter image description here

Create the sea:

enter image description here

Give it a Subdivision Surface modifier. Give it a Displace modifier with a texture Cloud in order to have a bit of noise, with Coordinates > Object and an empty as Object that you will move and keyframe. At last, give it a Wave modifier with this kind of settings:

enter image description here

Now give a texture to the ground that is basically a gradient on the Z axis:

enter image description here

Give a texture to the water that is a mix between Glass, Transparent and Glossy:

enter image description here

Give your whole scene an HDRI:

enter image description here

If you're supposed to make a part of your water flater (or decrease the modifiers effect), switch your sea object to Weight Paint mode, paint this part:

enter image description here

Then in the modifiers, select the group you've just selected, switch with the <-> button:

enter image description here

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  • $\begingroup$ I've noticed just now that the big stone is Suzanne! Good one :) $\endgroup$ Commented Oct 29, 2020 at 13:51
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    $\begingroup$ You started the challenge! $\endgroup$
    – moonboots
    Commented Oct 29, 2020 at 13:56
  • $\begingroup$ "choose an empty as object that you scale on the X axis in order to stretch the cloud texture and create parallel waves" This part how do I get it to make waves? $\endgroup$ Commented Oct 30, 2020 at 6:26
  • $\begingroup$ you need to create an empty, then give your water object a Displace modifier, in this modifier click New and in the Properties panel > Texture > Type, choose Cloud. Then back to your modifier, choose Coordinates > Object, and then choose the empty as Object and choose Direction > Z. Now play with the empty scale to stretch the waves. Give a Subdivision Surface modifier to your object to smooth it. $\endgroup$
    – moonboots
    Commented Oct 30, 2020 at 6:33
  • $\begingroup$ What is empty? How do I make the empty? $\endgroup$ Commented Oct 30, 2020 at 15:47

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