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See render here

Smoke simulation is shaking / moving in Eevee render.

Blender 2.90.1

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  • $\begingroup$ Does baking the light help? See: blender.stackexchange.com/a/128164/31447 $\endgroup$
    – brockmann
    Oct 28, 2020 at 20:34
  • $\begingroup$ @brockmann assuming I did it right, it did not help.. $\endgroup$
    – VSB
    Oct 28, 2020 at 21:27
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    $\begingroup$ @brockmann I figured it out, this was due to Adaptive Domain being enabled. I remember now reading about this issue long ago, I guess they never bothered to fix it. Typical Blender stuff... $\endgroup$
    – VSB
    Oct 29, 2020 at 15:48
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    $\begingroup$ Cool! Do you mind adding that as an answer for future visitors? $\endgroup$
    – brockmann
    Oct 29, 2020 at 15:55
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    $\begingroup$ Hello and welcome. While images and links are helpful additions, questions should stand on their own. Please provide some context and explanation, don't just post an image or link $\endgroup$ Oct 29, 2020 at 17:20

1 Answer 1

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The "shaking" is due to Adaptive Domain, as the domain adjusts to the size of the simulation it stretches and "moves" the smoke simulation. This is a known old issue as can be seen here as well.

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