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So I've got two emitters, each has two particle systems, all throwing hearts. When I render the animation, I get maybe 3x as many hearts as I want, which makes it hard to balance it all.

Here's the viewport, with all particles baked, playhead at frame 139

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Here's the render, which I stopped at frame 139 because it's choked with hearts

enter image description here

I've seen viewport vs render amounts in the hair section, but I can't find anything that relates to emitters.

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    $\begingroup$ sounds like your children settings differ between render and viewport $\endgroup$ Commented Oct 27, 2020 at 7:57

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Properties editor > Particles > Viewport Displaly > Amount

enter image description here

Properties editor > Particles > Children > Display Amount

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  • $\begingroup$ oh god wont someone think of the children. yes. i only had kids on the first of the particle systems, which made this just that little bit harder to find. Thankyou Vklidu and Frederik $\endgroup$
    – Robert
    Commented Oct 27, 2020 at 9:05

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