Does anyone know if there is a way to shear the selected faces using the edge loop at the bottom for each of the faces, maintaining the radial shape of the object as a whole? Original Picture The image without the faces selected is the desired affect I wish to achieve, without using booleans. Desired Effect

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    $\begingroup$ Shear doesn't seem to work in your case, but you can move your edge, and then easily give some correction on the top face $\endgroup$
    – moonboots
    Oct 27 '20 at 7:50
  • $\begingroup$ So there's no tool or operation in blender that can move faces above the bottom ring forwards by varying amounts depending on distance? seems like it's a loss not having a tool like that. $\endgroup$ Oct 27 '20 at 13:21

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