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I can't seem to get the area light to be shining onto the deer head object.

As you can see it is there on the viewport and editable but no light is being emitted from the light.

Is there some setting that toggles the view of lighting in the viewport and render?.

As it doesn't appear in the render either. As you can see from these examples enter image description here

enter image description here

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  • $\begingroup$ no light is supposed to be displayed on the surface of the area itself if this is what you're looking for $\endgroup$
    – moonboots
    Oct 26 '20 at 18:33
  • $\begingroup$ I mean on the viewport it clearly shows the HDRI image as environment lighting but it doesnt show the green area light. I would like it to add a green glow to the targeted area but it doesnt show up at all. $\endgroup$ Oct 26 '20 at 18:36
  • $\begingroup$ could you please share your file? blend-exchange.giantcowfilms.com $\endgroup$
    – moonboots
    Oct 26 '20 at 18:40
  • $\begingroup$ Sent, should work for you. $\endgroup$ Oct 26 '20 at 18:58
  • $\begingroup$ you need to copy paste the link it gives you ;) $\endgroup$
    – moonboots
    Oct 26 '20 at 19:00
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Give specularity to your area and it will work fine, even though its power is a bit weak:

enter image description here

enter image description here

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  • $\begingroup$ Wow you are a lifesaver thanks! works great $\endgroup$ Oct 26 '20 at 19:33

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