3
$\begingroup$

I know it is possible to select by trait interior faces and remove them, but when I am using modifiers, without applying I would not be able to do so, is there any way to clean the mess union modifier generate?

Sample: puzzle.blend

$\endgroup$

1 Answer 1

2
$\begingroup$

there is new boolean algorithm in blender, so use the exact option in the boolean modifier if you are in b3d 2.91 to remove that overlapping geometry, but in 2.83-2.9 or older you have to remove those faces manually after applying the modifier...

$\endgroup$
1
  • 1
    $\begingroup$ I was using 2.83.5, I updated to 2.90.1 now but still there wasn't any fix, today 2.91 is beta, then I tried it and there was, fixed! $\endgroup$ Oct 26, 2020 at 8:57

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.