I made this axe and now i want to add subdivision surface to smooth the edges but i got some problems. This is the axe without the modifier. enter image description here

I applied the modifier and now i'm trying to add supporting loops to make edges sharper. enter image description here I dont want this effect on those spots. I want it kinda like in the concept photo. Do u have an idea on how to achieve that?


tried to edge slide (g + g) some edges the seams are not dissapearing. enter image description here enter image description here

  • $\begingroup$ could you please share your object (or at least this part)? blend-exchange.giantcowfilms.com $\endgroup$
    – moonboots
    Commented Oct 25, 2020 at 15:30
  • $\begingroup$ i added a wetransfer link to the axe $\endgroup$ Commented Oct 25, 2020 at 15:48
  • $\begingroup$ Do you want to remove the seam that is visible in the result? $\endgroup$ Commented Oct 25, 2020 at 15:54
  • $\begingroup$ yes. and is there any way to make the other seams less obvious? $\endgroup$ Commented Oct 25, 2020 at 16:05

1 Answer 1


It happens because when you want to sharp the angle on the top you create a new edge loop that also sharps the bottom one:

enter image description here

You can keep the topology as it is and simply slide the edge loop along the bottom (GG and you'll be good:

enter image description here

  • $\begingroup$ i will try. thank you $\endgroup$ Commented Oct 25, 2020 at 16:04
  • $\begingroup$ it kinda work but the seams are not fully erased in some cases when i need to do the same things on both sides $\endgroup$ Commented Oct 25, 2020 at 16:55
  • 1
    $\begingroup$ maybe show a screenshot of the problem on the other side $\endgroup$
    – moonboots
    Commented Oct 26, 2020 at 6:13

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