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I subdivided a plane and applied distortion modifier and distorted the mesh permanently. Then with corrective smooth and vertex weight modifier with target an empty i tried to change the mesh. The mesh change is happening in rendered view but when render the animation for output its not happening, just a still image. The animation is still there as in the screenshots. Any solution?

Thanks enter image description here enter image description here

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    $\begingroup$ Highest value of the vertex weight proximity is most likely too high compared to the size of the mesh. $\endgroup$
    – lemon
    Commented Oct 25, 2020 at 14:08
  • $\begingroup$ I tried by changing it, but not rendering $\endgroup$
    – Arun Nura
    Commented Oct 26, 2020 at 9:15

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