Now this is probably a beginners thing that I have missed. I am trying to animate this object first on the z rotation and then on the y rotation. Whenevever I select the keyframe to move it and it appears to have inserted on multiple channels and overlayed it ontop of the other keyframes. How can I just insert a single keyframe on say the z rotation and be able to move them separately on one channel? I am really confused.
These images should help explain my situation.