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I want to make a 2D surface which exactly follows the undulations of another surface. If the given surface looks like the attached one; how can I create another surface which exactly covers it without leaving any gap between their point of contact? Specifically I have a 2D surface which needs to become the top face of a cube that results in a 3D volume with undulations on top. The original starting image can then be discarded. Image

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  • $\begingroup$ with a Shrinkwrap modifier perhaps? You could also bake the heights and use a Displace modifier? Please give more details? $\endgroup$ – moonboots Oct 25 '20 at 8:26
  • $\begingroup$ Why do you need that? Are you trying to map an image? Then just need a texture. Please explain further. Edit your question to add more information. $\endgroup$ – susu Oct 25 '20 at 15:56
  • $\begingroup$ I edited my question. Please have a look. $\endgroup$ – anildadj Oct 26 '20 at 3:23

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