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I created a terrain with ANT landscape that looks like this: enter image description here

I looked up a tutorial on how to create a crater and followed this video from CGMatter.

I created a crater that looked like this: enter image description here

Nodes looked like this: enter image description here

But when i tried to apply this material to the terrain created by ANT Landscapes it looked like this: enter image description here

Is there a way I can make this work or another way I can have a crater in this terrain?

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That can be this kind of settings.

enter image description here

What is happening in the nodes shown in the question is "displacement" node is going along the faces normals, and they should go down.

(this issue does not occur in the video tutorial as he uses a flat plane)

So I've used a "vector displacement" that allows to displace along the wanted vector (0, 0, 1).

(the other parts of the node tree is on the same base as yours)

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