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UPDATE: Included the .blend file:

Blender novice here. I'm trying to model a kitchen sink and i'm having an issue immediately with trying to bevel a certain edge. I've looked through various of the suggested questions/answers but it didn't really help me. This is the sink i'm trying to model:

enter image description here

I've created the basic mesh in blender as shown below:

Solid view:

enter image description here

Wireframe view:

enter image description here

I'm trying to bevel the edge as shown below but the beveling doesn't seem to happen along the expected edges:

enter image description here

By contrast, when i attempt it on one of the other edge, it seems to happen as expected:

enter image description here

I suspect it's not working because there are additional edges/vertices that i need to be taking into account or including at the bevel attempt? Could someone assist?

Many thanks!

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  • $\begingroup$ first make sure you've applied the scale in Object mode, and that there is no overlapping vertices. If it still doesn't work please share your file $\endgroup$
    – moonboots
    Commented Oct 24, 2020 at 8:45
  • $\begingroup$ I applied the scale so that's not the issue. I also don't think there are overlapping vertices but not completely sure about that. I've edited the question and attached the .blend file. $\endgroup$
    – Matthew
    Commented Oct 24, 2020 at 9:01
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    $\begingroup$ yes you have ovelapping vertices, so select all and press alt M > Merge by Distance, then bevel again $\endgroup$
    – moonboots
    Commented Oct 24, 2020 at 9:05
  • $\begingroup$ aha - thanks moonboots, that fixed the problem! $\endgroup$
    – Matthew
    Commented Oct 24, 2020 at 9:24

1 Answer 1

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I have opened your file and checked that you have 26 overlapping vertices. try going to mesh then clean up - merge by distance.

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