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enter image description here

Using color ramp, noise texture, bump to create the mud texture, but what's the reason I am getting the pixelated reflections.

Your help will be really appreciated.

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Eevee reflections are a bit fickle because of the type of rendering it uses. There are a lot of workarounds. You may need to play around with some of the settings, bake a reflection map, use a reflection plane, etc. to achieve the look you desire. You can also opt to use Cycles.

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    $\begingroup$ Hello and welcome, thanks for taking the time to answer. "Play around with some settings" is really not an acceptable answer. Could you expand on which settings the user should look into and how? Perhaps illustrate how they help with some screenshots $\endgroup$ Oct 23, 2020 at 11:24
  • $\begingroup$ Not helping @J. Chan $\endgroup$ Oct 25, 2020 at 23:14

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