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I made a fountain in Blender. The fluid simulation looks like it works, but in the last part of the Fountain it falls through it.

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I had a similar problem few weeks ago and I solved it by increasing the Timesteps minimum and maximum in the Domain settings. But here it does not help.

Any ideas?

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  • $\begingroup$ Check your normals and make sure your obstacle is thick enough compared to your simulation resolution (it must be at least thick enough to contain a ‘cell’ width) $\endgroup$ Commented Oct 22, 2020 at 18:57

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Make sure the bottom is thick enough, or increase the resolution of the domain. You might also want to enable "fractional obstacles" because I see that some of the fluid is sticking to the surface of the fountain.

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  • $\begingroup$ Heyy, thanks! The last basin had no 3D floor. Just the ring around it was effected by the "solidify-modifier". So after adding thickness to it, all Particles stopped falling through. I will try the "fractional obstacles" option out. Thanks for this tipp:) Have a nice day! $\endgroup$
    – lararn
    Commented Oct 23, 2020 at 16:04

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