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So I used Illustrator to create my character, converted to SVG, imported it to blender, converted it to mesh and organized it. Now I am trying to create a rig to animate and I can't. I've watched so many tutorials and still cant figure it out, and now in pose mode, the mesh is ruined every time as well as the bones are not unified when moving, I'm lost please help, lol.enter image description hereenter image description here enter image description here enter image description here

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