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I'm trying to make a Crash Bandicoot Fan Game But I encountered a problem texturing the ever-so famous crates... I cant get the texture to have the inner box be the 128x128 cartoony wood texture while having the diagonal planks be individual planks and the like

I tried UV map Unwrapping but the map always comes back a mess can someone give me some ways of texturing the way I want?

here is what the crate looks like... here is what the crate looks like...

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