I want to unwrap a circular shape completely straight for trim textures. But when I do, I got a problem with the texture. It doesn't project right onto the object. I unwraped the model then I took one of the rectangles and turned into a square and finally I hit follow active quads. And this was my final unwrap, Uvs doesnt have stretching. Is there another method for unwrapping or how can I fix this? Thanks. Some screenshots: enter image description here

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