I want to bake the light from a Nishita Sky Texture to a model in Blender 2.9.
I thought it was possible, but now I can't manage to do it. I have Nishita set up as the sky in Cycles (obviously) but it won't bake on to the models.
Trying again with a simple scene below (even added a new Img Text to Bake in shader): NADA