Currently I am trying to attach a character mesh to an armature but when I go into pose mode the whole mesh just won't move, not even when I move the rootbone.
If I take certain clothes of the mesh such as the pants, jacket and scarf it works somewhat but it still won't move certain mesh parts or it will move them incorrectly.
I have absolutely no idea how to go about this problem, all of the solutions I have tried to look up don't seem to apply in my case.
I am using blender 2.83. Here is the file I am working with.
Note: I do join all the meshes to one mesh (Object > Convert to > Mesh from Curve/Meta/Surf/Text) and then use CTRL + P to attach the mesh to the armature and use automatic weights.