Currently I am trying to attach a character mesh to an armature but when I go into pose mode the whole mesh just won't move, not even when I move the rootbone.

Mesh won't move at all

If I take certain clothes of the mesh such as the pants, jacket and scarf it works somewhat but it still won't move certain mesh parts or it will move them incorrectly.

Body moves but some meshes parts won't or move very incorrectly

I have absolutely no idea how to go about this problem, all of the solutions I have tried to look up don't seem to apply in my case.

I am using blender 2.83. Here is the file I am working with.

Note: I do join all the meshes to one mesh (Object > Convert to > Mesh from Curve/Meta/Surf/Text) and then use CTRL + P to attach the mesh to the armature and use automatic weights.

  • $\begingroup$ it looks like it's mostly the clothes that cause problem, you can try some data transfers, but anyway I doubt you will avoid some weight painting $\endgroup$ – moonboots Oct 19 at 13:39

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