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I'm trying to create a sphere with a glowing 'donut' flattened on his front face, this donut is something like a central eye. I'm completely new to blender.

What i need is to have 2 different meshes, one for the sphere and one for the 'eye', because i then have to add the object in unity and set 2 different materials for the eye and te body.

So here is an image of how the final sphere should look. Again, i need to be able to use different materials inside unity for the eye and the body.

The mesh i'm trying to create seen from the front

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  • $\begingroup$ Hi and welcome. You should add some illustrations for more accuracy about what you want. As from what I read this is simply a circle on a sphere, so very basic and probably nothing you're not able to do. $\endgroup$
    – lemon
    Commented Oct 18, 2020 at 11:03

1 Answer 1

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To do that:

enter image description here

Simply use two spheres:

  • One for the body ShiftA then mesh>UV sphere
  • Then create a second one at the same place, and keep only the edges that make the ring

Select the other one and delete them.

Delete this:

enter image description here

And scale it a bit S to avoid the two spheres to overlap.

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