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Given a rectangle with a subdivided mesh, if I edge select around the rectangle and scale outward (on the X/Y in this case) it will not scale the edges evenly. The distance from the rectangle to the final landing space is uneven (see screenshot).

How do I scale an asymmetrical object evenly, so that the sides are equidistant to the origin?

Note, I extruded the selection first so you can see the uneven sides more easily post X/Y scale.

enter image description here

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If you're creating a non-manifold mesh, as illustrated, you can use the shipped add-on Edit Mesh Tools > Edge Tools > Offset with the Extrude option.

enter image description here

Less long-winded if you are extruding a face-ring.. AltE > Extrude Along Normals, with Offset Even checked.

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  • $\begingroup$ Unfortunately this doesn't work, the edges are still not evenly extruded with this suggestion. $\endgroup$
    – work-ed
    Commented Oct 18, 2020 at 10:39
  • $\begingroup$ @work-ed .. I always try stuff out before posting... are you sure your object isn't carrying an object-level scale transform? (Was it scaled in Object Mode?) $\endgroup$
    – Robin Betts
    Commented Oct 18, 2020 at 11:14
  • $\begingroup$ Yep, that was it. Object level scale not applied. Thanks for your help and comments, much appreciated. $\endgroup$
    – work-ed
    Commented Oct 23, 2020 at 11:54

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