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What I've been trying to do is to make a simple bowl in which candies fall using the the rigid body animations for both. But after say certain key frames I want it to be the final(or rather the default) model, as if it was never animated and this itself was the default model. I want to use this model in another file.

I can't find any option like the cloth simulator where you can simply apply it and it finalizes. Any help would be appreciated.

I'll post pictures in a bit.

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Select the object(s) you want, select the frame you want in the timeline, then in the header menu > Object > Rigid Body > Bake to Keyframes and choose the frame(s) you want in the pop-up.

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  • $\begingroup$ Yup it worked thanks alot! $\endgroup$ – Hamza Jamal Oct 16 '20 at 12:42

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