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My Eevee render is blurry, pixelated whereas the viewpoint is totally fine. I tried different setting, increasing sampling, etc', but it seems that I'm missing something more fundamental.

I downloaded couple of files from Blender.org, used the same setting, then when I moved the camera position it all became pixelated.

Any input would be highly appreciated! render result blend file

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Your active camera has Depth of Field enabled and the focus is controlled by the object camera DOF. But for some reason, your camera DOF is in the nirvana. If you select it and try to grab it with G the location is nan(ind)?! Similar to this question nanind-m-location-for-camera. (Honestly, I don't know how to fix this.)

I just would delete the bad object, create a new Empty and specify it as DOF object. Move the Empty (Sphere in the screenshot) to your model. This is where the camera's focus is. The background will be blurry.

enter image description here

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  • $\begingroup$ +1 for "... focus point is in the nirvana..." :) $\endgroup$ Oct 15, 2020 at 6:05

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