In this face of my mesh, I can see that there is in UV map leading to ugly material. The lines start out straight but quickly become a curved mess. enter image description here

This is weird because my UV editor says that there is no stretching in that area at least: enter image description here

What could be causing this issue?

  • 1
    $\begingroup$ Hello :). Do you use any modifiers on the model? $\endgroup$ Commented Oct 14, 2020 at 8:05
  • 1
    $\begingroup$ maybe try to unwrap again with Project From View? $\endgroup$
    – moonboots
    Commented Oct 14, 2020 at 8:15
  • $\begingroup$ @JachymMichal No $\endgroup$
    – RodYt
    Commented Oct 14, 2020 at 8:34
  • $\begingroup$ I think that distortion could come from the additional vertices at the on side, I'm not sure how your model is made, but I could imagine, that one of the other Islands is scaled different and I would bet the distortin happens at these vertices, try moving one of them and see if something changes. $\endgroup$ Commented Oct 15, 2020 at 15:24
  • $\begingroup$ Can you attach simplified blend? It seems more the distortion is at green part or faces wasnt unwrapped anymore, but if your sure with selection ... Do you have a more UV maps? $\endgroup$
    – vklidu
    Commented Oct 20, 2020 at 5:58


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