im making a 3D animation of two glass hands cracking, but as Im getting to the point of sorting the lighting for the scene my glass material is giving off a large rectangle of noise. Im using evee engine btw.
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$\begingroup$ Hello Charlie! Could you upload your file on blend-exchange.giantcowfilms.com, and edit your question accordingly? $\endgroup$– marcellothearcaneOct 13, 2020 at 14:44
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2$\begingroup$ Ive solved it! Volumetric lighting drop off was at 600 meters $\endgroup$– Charlie HaywardOct 13, 2020 at 14:45
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