# Animation Nodes: cube root function

I need to use the cube root function in animation nodes but there is no cube root in the math node.

Is there anyone who know how to do ?

Thank you

• You should raise the number to the power of 1/3 or 0.3333333333333333 that will be 1/3 in 32bit float precision that numbers in Blender are. – Martynas Žiemys Oct 13 '20 at 14:27

Use Power function with 1/3 as exponent.
If you know your way around python basics, you can also use an Expression node :