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I have a bone that needs to be snapped to a cursor selection, but with a constraint. I understand how to select the tip of a bone and then SHIFT+S and then select Selected to Cursor to move the bone tip to the cursor.

My question is, I would like to press X before snapping so I can force the bone to move only along the X-Axis as the degree of freedom. In other words, use the "X" component of the 3D cursor while using the Y-Z components of the root of the bone. How do you do this? Does this make sense?

I see there are some links on the subject, but I don't know what they are talking about to follow along.

Snap to cursor on only one axis

Selected to cursor on one axis Is there a way to rotate a plane in a way that its normal will face 3d cursor?

Manipulating 3D Cursor + Axis Constraint

Precisely move the 3D cursor

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