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so I have my basic scene and one object (girl) is not illuminated by light source I did not touched anything it has just a texture as material. Edit: Render engine is cycles the object is imported fbx

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You are plugging a texture node directly into the output node.

You must plug the texture node into a shader node such as a Principled BSDF first in order to get the color information from the image to the output correctly.

Below would be the correct setup:

enter image description here

See this question for more information on closures.

Side note, you also do not have a camera in the file you provided. Add one and you will be all set :)

enter image description here

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