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so I have my basic scene and one object (girl) is not illuminated by light source I did not touched anything it has just a texture as material. Edit: Render engine is cycles the object is imported fbx

enter image description here

enter image description here

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    $\begingroup$ Hi, please add more information about your scene. What are the material settings? What is the render engine? Was the object created in blender or imported from another software? You may add your file (please pack all textures also. $\endgroup$
    – Timaroberts
    Commented Oct 12, 2020 at 21:01

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You are plugging a texture node directly into the output node.

You must plug the texture node into a shader node such as a Principled BSDF first in order to get the color information from the image to the output correctly.

Below would be the correct setup:

enter image description here

See this question for more information on closures.

Side note, you also do not have a camera in the file you provided. Add one and you will be all set :)

enter image description here

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