I'm creating a siting animation for a dog, I used a IK target to lock his his right leg to a specific location when i was animating his left leg.
everything is fine and animation is going how I want it to, now I've reached a point that I'm done with left leg i want to start to move his right leg.
The IK Target doesn't let me do it. I'm looking for a way to remove this IK target, but keep all the effects it had on my animation from frame 1 to frame 31.
I tried animating the right leg by moving the IK target, but it didn't work as i expected it to, for example, the bone doesn't rotate the way i want when i try to rotate it using it's IK target. other than that, moving the IK Target also moves other parts because they're not locked in a location with an IK.
Can someone please help me with this?
Thanks in advance,