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so ive gotten good at modeling but as far as the actual shading goes i still suck at it and i cant get what i want. In short i need help getting a shader together that comes out like the images bellow. mainly the edge lining as the freestyle built into blender just doesnt seem to target enough of my models to get the hard lines i want. the reason why i want this specific style is because im wanting to use this style for a game im working on with some friends and want to turn the shader into textures i can throw onto a model in unreal.

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