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(Using Blender 2.90) I have a model that has lots of extra geometry (polygons) that I want to delete. I know that I can drag select geometry and then use Ctrl+X to "Dissolve Vertices". My question is, how do I drag select such that I can select all of the hidden faces/vertices as well as the visible geometry so that when I delete, any and all geometry that fit inside that drag-selected box goes away?

In essence, the problem I am trying to solve is that I have to drag and select the exact same box multiple times to actually delete all of the geometry, and that is a waste of time as well as prone to errors in mouse movement.

How do I drag-select and include all visible and non-visible geometry? Better yet, is there a toggle to switch between visible geometry only and both visible and non-visible when using drag-select?

I see this answer here that looks like what I want, but it references a version of blender that does not match what I have, and I am a noob at Blender, so I do not know how to translate that question into something I can operate on.

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  • $\begingroup$ If I udnerstand the question, switch viewport shading to Wireframe (Z shortcut in default keymap for pie menu). The direct analogue of option mentioned in the linked answer as of 2.8+ is to enable X-Ray in the top right of default viewport (which in Wireframe mode is on, but you can use X-Ray in any mode) $\endgroup$
    – Mr Zak
    Oct 8, 2020 at 15:39

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It works the same way in current versions.
Just toggle the X-Ray button and you can select all faces/vertices under the cursor.

enter image description here

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