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I have an object with dimensions (3, 1, 2).

This object will be exported as ".OBJ" to be used in a game.

But for collision purposes, I want this object to be inside an “invisible” box with size (3, 3, 3), like this:

enter image description here

How to preserve the current object appearance and export it as it has a dimension like a cube?

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  • $\begingroup$ usually the collisions are created in the game engine $\endgroup$
    – Motcho
    Oct 4, 2020 at 23:02
  • $\begingroup$ It is for Roblox, but due to the complexity of my current script, I would have to change a lot internally in this script to achieve this goal. It would be easier if the original exported object was in these dimensions that I mentioned ... $\endgroup$ Oct 4, 2020 at 23:02

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