To reproduce:

  • Download DAE
  • Open in Blender
  • Export to glTF (default settings)
  • Open exported glTF in Blender
  • Click on mesh
  • Go into edit mode
  • See that it is rotated 90 degrees around the X axis
  • $\begingroup$ What Blender version? Doesn't happen for me with 2.91. $\endgroup$
    – scurest
    Oct 4, 2020 at 15:52
  • $\begingroup$ I'm running 2.82, I can try updating $\endgroup$
    – Shasaur
    Oct 4, 2020 at 16:04
  • $\begingroup$ glTF importer's skinning improved significantly in 2.83. $\endgroup$
    – scurest
    Oct 4, 2020 at 16:07
  • 1
    $\begingroup$ Ah, yeah I just tried updating and it looks fixed. Thanks so much for pointing this out! $\endgroup$
    – Shasaur
    Oct 4, 2020 at 16:15
  • $\begingroup$ You can leave it as a comment and I'll accept it as the answer @scurest $\endgroup$
    – Shasaur
    Oct 4, 2020 at 16:15

1 Answer 1


The solution was to upgrade Blender from 2.82. 2.83 had big improvements in skinning for the glTF importer.

By the way, if you ever have issues with how a skinned mesh looks in edit mode, you can also try toggling the "Guess Original Bind Pose" option on the glTF import screen.


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