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very strange problem:

A SpeedTree model comes with vertex colors for shading control. These vertex colors show up in Shaded Mode / EEVEE Render, but disappear when switching to Cycles. They are neither rendered in color, nor are they being used in my shader which I made for color variation.

This is a consistent problem with 2.83 and 2.90.1.

Is this a bug or am I doing something wrong?

enter image description here

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I also attached the file below, maybe something is off there?

https://filehorst.de/d/dlymjper

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1 Answer 1

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Update: This is due to the naming of the vertex color set. Naming it something else than "color" fixes the issue.

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