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I'm new to blender and i need to makee a small 3d platform level for school. I followed a tutorial and built my level inside an UV Sphere so it would get a background image. in my case, to simulate the Space. The problem is, i've done one level already and its all good. But in this second one, whenever i try to switch to camera view, theres this gray circle and i cannot render the texture of the sphere. Whats goin on ?

EDIT: Heres the image:

enter image description here

EDIT2 : I already changed the clipping end parameter. Still nothing.

EDIT3: Tried clip from 100 to 50000

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  • $\begingroup$ Could you post the .blend file, it makes it much easier to find what is wrong. $\endgroup$ – GiantCowFilms Dec 6 '14 at 17:42
  • $\begingroup$ Does it render correctly? $\endgroup$ – GiantCowFilms Dec 6 '14 at 17:43
  • $\begingroup$ no, it doenst. Okay ill post it. Do you want me to include the textures ? $\endgroup$ – Pedro Costa Dec 6 '14 at 17:47
  • $\begingroup$ You can pack the textures into the .blend, which would be best. But it probably isn't necessary. $\endgroup$ – GiantCowFilms Dec 6 '14 at 17:49
  • $\begingroup$ dropbox.com/s/e62712mncsxisvu/tutorial.blend?dl=0 $\endgroup$ – Pedro Costa Dec 6 '14 at 17:51

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