0
$\begingroup$

I'm not a pro at 3d modeling, but i can do more and more everyday. There is one thing I do hate is when i need to make like a window or door frame out of a hole in a cube mesh and having to reface everything so no face overlapping.

Is there a way to inset a face of a mesh outside of the bounderies of that face and do not overlay new faces with faces next to the inseted face?

I would like something like that with the red line. enter image description here

$\endgroup$

1 Answer 1

2
$\begingroup$

The red line you want would create n-gons.
But if you build the frame differently, you can simply add a loopcut.

enter image description here

$\endgroup$
3
  • $\begingroup$ thx for fast reply, but i dont want to make the door hole larger to red dots, i want more vertices to make a door frame(in the case of my example). I could just union a frame directly, but if i can get like my example where the system add vertices and edges like inset does. i want to include the red vertices and edge I draw on my example. $\endgroup$ Oct 1, 2020 at 12:55
  • 1
    $\begingroup$ Oh, I see :). The red line you want would create n-gons. But if you build the frame differently, you can simply add a loopcut - imgur.com/a/fyjMiXO $\endgroup$ Oct 1, 2020 at 13:09
  • 1
    $\begingroup$ This is exactly what i wanted! thank you very much!! $\endgroup$ Oct 1, 2020 at 13:24

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .