Currently, when I click on an object, it's not changing its correspondent current texture shown on the UV Map Window:
When I click on the second object, Blender is still showing the Texture of the first object...
I'm in Object mode, in the Layout window, where I just subdivided to show the UV Map window. Currently, if I want to see the correspondent texture of the selected object I have to:
- Click on the object
- Press Tab to enter in the Edit mode
- Press A to select all. Only then can I see the corresponding texture.
But I'd like to have the UV texture automatically updated simply by clicking on the object