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Currently, when I click on an object, it's not changing its correspondent current texture shown on the UV Map Window:

enter image description here

When I click on the second object, Blender is still showing the Texture of the first object...

enter image description here

I'm in Object mode, in the Layout window, where I just subdivided to show the UV Map window. Currently, if I want to see the correspondent texture of the selected object I have to:

  1. Click on the object
  2. Press Tab to enter in the Edit mode
  3. Press A to select all. Only then can I see the corresponding texture.

But I'd like to have the UV texture automatically updated simply by clicking on the object

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  • $\begingroup$ Does this answer your question? Automatic update of the image in the UV/image Editor $\endgroup$ – Jachym Michal Sep 30 at 19:09
  • $\begingroup$ Also related: blender.stackexchange.com/a/98925/78972 $\endgroup$ – Jachym Michal Sep 30 at 19:13
  • $\begingroup$ Sorry, but I don't think this answers my question. I'm in Object mode, in the Layout window, where I just subdivided to show the UV Map window. Currently, if I want to see the correspondent texture of the selected object I have to: 1) Click on the object 2) Press Tab to enter in the Edit mode 3) Press A to select all. Only then can I see the corresponding texture. But I'd like to have the UV texture automatically updated simply by clicking on the object $\endgroup$ – Rogério Dec Sep 30 at 19:19

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