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I'm trying to make an array of planes to flip one at a time in random order. So far I managed to flip them one at a time in order. Below is an image of my 3D viewport and Animation Nodes setup. How could I proceed?

Viewport and Nodes

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  • $\begingroup$ Can you elaborate your question? What do you want for final animation? $\endgroup$ Sep 30, 2020 at 19:39
  • $\begingroup$ I am trying to flip the tiles 180 to reveal the white on the other side one tile at a time $\endgroup$ Sep 30, 2020 at 20:43

2 Answers 2

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Similar effect made by shuffling Matrix list: enter image description here enter image description here

Another method by providing random offsets: enter image description here

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Instead of a Falloff you could use Compose Matrix. Math Nodes are there just to make a single plane rotate and you can feed it 100 random numbers to make them all rotate. Clamp node is there to restrict rotation.

Nodes

Result

One at a time

To make the planes rotate one at a time you need to replace the random numbers with a list of integers (One step is the time it takes for one rotation) and suffle them.

Nodes

Result2

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  • $\begingroup$ Thank you, worked like a charm. Now to add one texture to all tiles $\endgroup$ Sep 30, 2020 at 20:29
  • $\begingroup$ quick follow up, is it possible to get one tile to rotate at a time? Thanks $\endgroup$ Sep 30, 2020 at 20:35

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