I am fairly new to blender and am using it to model things that I am loading into OpenGL. I am modeling this logo:
I am also animating the gears, which I have done already. I modeled the gears in Blender, which turned out awesome!
Now I am moving onto the chain... The chain is something that is going to be too hard to animate using OpenGL, and so I am hoping I can do something tricky in Blender. What I am hoping to accomplish is modeling the gear 4-5 times in Blender and then just showing different models at different times to make it look as if the gear is moving. So what I am hoping to do here is to model the gear once, export the obj file, move it a little, export the obj... ect.
Is it possible to do something like this in Blender?