My transparent object show jungle?

Every time I make transparent object there is always a reflection of a jungle. why? how do I get normal transparent object?

enter image description here

  • $\begingroup$ The reflection you are seeing is that of a hidden HDRI image which provides both lighting and reflections to the scene. You are seeing this because you are in Material Preview (aka "LookDev") mode which uses a simpler render engine as well as HDRI reflections in order to give a "fast preview" of your textured objects. To see the proper rendered preview (without the "jungle"), switch from Material Preview to Rendered preview (farthest right of the four little circles in top right), or by selecting from the pie menu after pressing Z. $\endgroup$ – Christopher Bennett Sep 28 at 7:05
  • $\begingroup$ Thx you very much. $\endgroup$ – Chandra Tomy Sep 28 at 7:14

In the "Material Preview" viewport shading blender shows you the object and uses an internal environment map to light the scene.

In the Shading dropdown menu enter image description here

you can choose which environment map to use enter image description here

or you can choose to use the scene World enter image description here but in this last case you'll need to set the world properly in the node editor (or in the proporties panel).

You also need to have something around and behind the object to reflect/transmit it.

| improve this answer | |
  • $\begingroup$ Thx you very much $\endgroup$ – Chandra Tomy Sep 28 at 7:20
  • $\begingroup$ You're welcome! $\endgroup$ – mugnozzo Sep 28 at 7:29
  • $\begingroup$ Is there any complete guide on node? $\endgroup$ – Chandra Tomy Sep 28 at 7:50
  • $\begingroup$ I think so. Search on YouTube for "blender world node editor" (specific for the world, considering your question). There should be a lot of stuff. $\endgroup$ – mugnozzo Sep 28 at 14:35

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