# Save PSD (or TIFF) with passes as layers? [duplicate]

I wonder if there is any way in Blender for saving render results in PSD (from what I can see it is not supported) or TIFF file with layers from passes (for example refletion pass, object id, material id pass and so on)?

I know that it can be done with compositor, but the problem is that I$$`$$m looking for a fast workflow for hundreds of files and in general I need to put all those passes into photoshop layers anyway. So struggling with compositor is not an option for me.

• Hello :). I don't think so, as PSD is a proprietary closed format. You can use Open EXR Multilayer and then import it into Photoshop. There's no struggling with Compositor, you simply choose which passes to include :). – Jachym Michal Sep 24 '20 at 8:55
• – Duarte Farrajota Ramos Sep 24 '20 at 12:08