It is possible make this few faces into one big face? Every face are the same z position
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$\begingroup$ Hi and welcome. Why don't you simply draw a polygon face over the texture? Or (may be better) just one rectangle. $\endgroup$ – lemon Sep 23 '20 at 18:44
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$\begingroup$ I agree with @lemon , go to your favorite image editing program. Arrange the images in a way that pleases you, save as a single image, and use that as a plane in blender. $\endgroup$ – susu Sep 24 '20 at 15:07
Actually it may be easier to do it directly in an image editor but what you can do is switch the Film to Transparent in the Render options:
Then choose the front orthographic view and in View > choose Viewport Render Image (or render an image with your camera in front and orthographic view). The generated image has an alpha transparent background:
Now crop your image in an image editor, load it in Blender and use it as an Image Texture for a large plane.
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$\begingroup$ thank you, but its another way to connect all faces into one directly? $\endgroup$ – slawekhjhgj Sep 24 '20 at 14:52
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$\begingroup$ no idea comes to mind but i may miss something simple... you could also link-duplicate the image and parent them all to an empty but I guess it's not what you want $\endgroup$ – moonboots Sep 24 '20 at 14:55