How can I rotate something without having to roll the mouse around the screen? Can I change the rotate to work with simple up/down or left/right movement?
How can I scale something on 2 axes in the ortho view simultaneously without using the "Constraint Axis" checkboxes after the scale operation. Now I've had to do that, or scale it in one axis first, and then the other. I tried using the little circle in the center of the manipulator thing, but it was scaling in 3 axes.
Also.. how can I get the scale to work with simple up/down or left/right movement? Scaling gets weird when the mouse cursor is close to the center of the scaled things, so far I've never needed the negative scaling...
edit: Trying to clarify the simpler rotation & scale.
Rotation: Activate rotation with the manipulator or the shortcut. Move mouse right for positive rotation. Move mouse left for negative rotation. Is it possible to change rotation to function like this?
Scale: Activate the scaling. Move mouse up for increase in the scale. Move mouse down for decrease in the scale. Is it possible to change scale to function like this?