Sorry, but I'm not too sure what the process is called. I basically created an exterior scene full of linked instances by going to:
File>Link>Selecting Blend File>Collections>Selecting the Collection
So basically I'm linking collections from another blend file that I use as a library of models I'm using for this project.
I copied that scene which will be for an interior shot. Now what I want to do is tell Blender, to unpack one or two of those linked collections back into the current scene, so I can edit them for that scene only.
I need to make changes to the glass shader of the windows for example, and delete parts of the land that isn't going to be seen out the window.
How do I do that?
I've tried a few things. First thought, was to right click the object and select "unlink" but that deletes the object from the scene. Looking online, I thought I had it figured out and that the process was to make it local. So I've tried going to Object>Relations>Make Local, but it doesn't seem to do anything.
Any help is appreciated! I've been working on this project for so long, didn't realize it would get so tricky!
Thanks!